Indoor Training Camp
Indoor Training Camp with LightMaps
We continue with the training camp to be used as alpha test. Now indoor and lightmapping.
The stage is not finished but soon we will implement in the alpha version.
One more time the modeling work is done in Blender. The game engine used is Unity5. The code was written in VS.
You can follow the development progress in our facebook page or YouTube Channel. You can give us more support at BitmogadePatreonPage .
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